Estova Trading Cards
Cards are NFTs on Monad. They are not art you park in a wallet, a card is a buff you equip.
Hold it and equip it, and the effect is live. Trade it away and the buff leaves with it, instantly, and turns on for whoever bought it.
Genesis - the first set
Total supply
3,355 cards, fixed on-chain
Unique cards
209 across 49 categories, plus signature cards and one Mythic
Price
$25 per pack, one card per pack
Pay with
ETH, SOL or MON
Rarities
Common · Uncommon · Rare · Legendary
Equip limit
4 cards at once
Trading
OpenSea and in-game player-to-player
Every Genesis card carries a First-Edition mark and a Set: Genesis trait.
Supply and odds
Common
36
49
1,764
52.6%
Uncommon
20
49
980
29.2%
Rare
8
56
448
13.4%
Legendary
3
54
162
4.8%
???
1
1
1
0.03%
Draws are weighted against remaining supply, not fixed percentages. When a pool empties, its odds redistribute across what is left. Packs open instantly, case-style single-card reveal, then the card mints straight to your embedded wallet.
How the buffs work
A card grants its buff only while equipped and held in your wallet.
Four equip slots. Different categories stack additively.
Only one card per category counts. Equip a Common Guardian (+3% DEF) alongside a Rare Guardian III (+7.5% DEF) and you get 7.5%, not 10.5%.
Nothing is auto-active, and there is no on/off toggle beyond equipping.
What the categories cover
Life skills and expeditions, weapon, magic schools, progression, economy and more.
Signature cards are Rare or Legendary only, and they change how you play rather than nudging a percentage:
Lumber Lord (Legendary) — always gather 3+ wood
Vein Breaker (Legendary) — always gather 3+ ore
Deep Netter II (Legendary) — +35% fishing efficiency
Master Chef II (Legendary) — cooking time halved
The Devout II (Legendary) — +20% prayer points
First Blood (Rare) — your first hit in every fight is a crit
Trailblazer (Rare) — one extra free expedition run daily, no energy
Last Will (Rare) — keep your top 5 items on death instead of 3
Second Wind (Rare) — survive one lethal hit at 1 HP per fight

Collect, equip, and trade
Equip up to four cards at once. Trade cards for gems, skins, weapons, gear, mounts or gold. Stake one in a duel. Or simply sell it on the open market for $MON.
Trying bare-bones trading cards into a working in-game economy.
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